
This was also the first generation to feature internet connectivity: some systems had additional hardware which provided connectivity to an existing device, like the Sega Net Link for the Sega Saturn. This era is known for its pivotal role in the video game industry's leap from 2D to 3D computer graphics, as well as the shift in home console games from being stored on ROM cartridges to optical discs. Color depth up to 16,777,216 colors ( 24-bit true color).Display resolutions from 480i/ 480p to 576i.Wide adoption of full motion video, displaying pre-rendered computer animation or live action footage.CD quality audio recordings (music and speech) – PCM audio with 16-bit depth and 44.1 kHz sampling rate.
Optical disc ( CD-ROM) game storage, allowing much larger storage space (up to 650 MB) than ROM cartridges. 3D graphics capabilities – lighting, Gouraud shading, anti-aliasing and texture filtering. 3D polygon graphics with texture mapping. Some features that distinguished fifth generation consoles from previous fourth generation consoles include: The PlayStation also had a redesigned version, the PSone, which was launched on July 7, 2000. For home consoles, the best-selling console was the Sony PlayStation, followed by the Nintendo 64, and then the Sega Saturn. The fifth generation era (also known as the 32-bit era, the 64-bit era, or the 3D era) refers to computer and video games, video game consoles, and handheld gaming consoles dating from approximately October 4, 1993, to March 23, 2006.